To sum up our view on this, no we will not be supporting other platforms. Today a lot of Quake based games are trying to support both the PSP and PC, on one hand you have a huge behemoth of unlimited power and on the other… Well you don’t have much so you should really either develop for either one or the other otherwise you’re going to find yourself just tweaking things to get them working right which is going to take a huge amount of time and in my view just be a waste. If we do decide to work on a PSP version then we would do that after the release of the PC version so that we can easily shrink everything down so that it works on the PSP more quickly and easily. Anyway thats just my view on the issue…
hogsy’s Blog
The BetaTube (videos)- Daikatana - 1998 Demo Build
- Gears of War - Embry Square Song (2004)
- Jazz Jackrabbit 3 - Build 400 (2000)
- STALKER: Shadow of Chernobyl - 2003 Gameplay Video
- X-COM: Alliance - Early Build (1998)
- Gears of War - Aspho Fields Song (2004)
- Half-Life - 1998 Tentacle Video
- Gears of War / Unreal Engine 3 - Build 469 (2004)
- Duke Nukem Forever - 2001 Trailer
- Giants: Citizen Kabuto - Teaser Video (1998)
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